If anyone was bothered by (or even noticed) the delay in posting this comic...thanks. And I apologize. I hope the sting will be eased by the fact that this one is a special, super-awesome edition! Fun to make; I sure wish I could draw these by hand, though...so much faster...
Friday, October 31, 2008
RPGeez
...

If anyone was bothered by (or even noticed) the delay in posting this comic...thanks. And I apologize. I hope the sting will be eased by the fact that this one is a special, super-awesome edition! Fun to make; I sure wish I could draw these by hand, though...so much faster...
If anyone was bothered by (or even noticed) the delay in posting this comic...thanks. And I apologize. I hope the sting will be eased by the fact that this one is a special, super-awesome edition! Fun to make; I sure wish I could draw these by hand, though...so much faster...
Sunday, October 26, 2008
Friday, October 24, 2008
Sunday, October 19, 2008
Thursday, October 16, 2008
Monday, October 13, 2008
How self-aware can you get?
...

Another wordy one. This condensation thing is difficult! I don't know how water does it. Well, actually I do know how water does it. As I probably said last time this happened, the strip's a lot more concise than it was at first blush, or at least draft, so be grateful. If you can fully parse the name of the game, my congratulations to you, and also my pity. Because it means you're like I am. In one respect, at any rate, that of fanatical RPGism or some such.

Another wordy one. This condensation thing is difficult! I don't know how water does it. Well, actually I do know how water does it. As I probably said last time this happened, the strip's a lot more concise than it was at first blush, or at least draft, so be grateful. If you can fully parse the name of the game, my congratulations to you, and also my pity. Because it means you're like I am. In one respect, at any rate, that of fanatical RPGism or some such.
Friday, October 10, 2008
Sunday, October 5, 2008
I make this mistake often
Thursday, October 2, 2008
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